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 Codes for mods

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nanoflacka



Number of posts: 17
Location: MY COMPUTER!
Registration date: 2008-07-24

PostSubject: Codes for mods   Wed Aug 13, 2008 12:07 pm

Um... how do you make codes for a judo mod without using judo.tbm?
I need to know how to make the people close together and I need to know how to set 1000 for the WHOLE match.

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SrgtCorn
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Number of posts: 28
Registration date: 2008-04-13

PostSubject: Re: Codes for mods   Wed Aug 13, 2008 12:14 pm

actually, its /set mod judo.tbm

the important settings are;
/set ed - Sets engage distance
/set tf - Sets turnframes. for some reason it can only be 1 umber
/set mf - Sets how long the match is
/set dq 1/0 - sets if there is disqualification. 1 is yes, 0 is no
/set dojotype 1/0 - sets a dojo. 1 is circle, 0 is square
/set ds - sets how big said dojo is

Ithink those are the only important commands to worry about.

BTW I moved this to other games/sites since that is designated for topics like these.
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Codes for mods

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